Wednesday, 29 April 2009

Life After Earth - Storyboard for an in-game cutscene

Basically what the title says . . . The cutscene idea I have storyboarded will feature in the second level of the game on a futuristic farm. The cutscene will build up to introduce the player to how a 'hovering combine harverster' can be inspiringly utilised on the battlefield! The gameplay that will follow this cutscene I intend to no doubt be one of the most enjoyable parts of the game for the player. The panels were hand drawn and then coloured using Photoshop . . .


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