Wednesday, 29 April 2009

Life After Earth - 3D modelling so far . . .

I am now in the process of bringing to life my two main playable characters and my 'futuristic farm themed' game level. Below are some images showing basic, untextured 3D work I have produced for my project so far, including the mesh for 'Finn Newton' and various structures and props for the game level . . .

Life After Earth - Storyboard for an in-game cutscene

Basically what the title says . . . The cutscene idea I have storyboarded will feature in the second level of the game on a futuristic farm. The cutscene will build up to introduce the player to how a 'hovering combine harverster' can be inspiringly utilised on the battlefield! The gameplay that will follow this cutscene I intend to no doubt be one of the most enjoyable parts of the game for the player. The panels were hand drawn and then coloured using Photoshop . . .


Life After Earth - Character Progression

After coming up with the basic ideas for 'Life After Earth's' two main playable characters, I decided to develop them further using an iterative process. These images show the various changes the character designs went through to get to how they look now, in their final decided form and ready to be modelled using 3D software . . .

My concept for a game - Life After Earth

Since October 2008 I have been working on a concept for a digital game as part of my university course. My game concept, Life After Earth, is a science fiction adventure game intended for the Xbox 360 platform set 400 years into the future in which you control both a human and an alien character who share the desire of prevailing as victors of the brutal war that they are stuck in. Below is some artwork from the game featuring the game's two main playable characters, enemy alien race concepts and some basic environment concepts . . .


Tuesday, 28 April 2009

First Entry

This is the first entry of my blog on anything and all things to do with game design. My name is David Friend and I am currently in the second year of my degree in Games Art and Design at Norwich University College of the Arts. I have created this blog to share my game design artwork and also share my thoughts, theories and personal opinions relating to game design. This blog will also be used to keep track of my progress through the various projects I will be working on towards completion of my degree. It will also come in handy for me to keep a track of my personal progress as I seek to develop my skills and gain a stronger understanding of the practice and theories relating to game design.